AI Insights · Timothy · July 2022
Top 5 Boat Games Performance on Unified Platform in Egypt, Q2 2022
Discover the performance trends of the top 5 boat games in Egypt during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 boat games in Egypt demonstrated varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these mobile games' metrics on a unified platform.
Battle Warship: Naval Empire saw fluctuating weekly revenue, peaking at around $1K in the final week of June. Downloads experienced a sharp decline from a high of 750 in early May to single digits by mid-June. Active users varied, reaching a high of approximately 1.9K in early May but generally hovering around 1.5K to 1.7K throughout the quarter.
Sea Port: Cargo Ships Harbor had a significant spike in weekly downloads in early April, with figures reaching almost 12K, but this dropped to a few hundred by June. Revenue showed modest peaks with a maximum of $243 in mid-April. Active users started strong, peaking at over 10K in early April and then gradually declining to around 1.5K by the end of June.
Battle of Warships: Naval Wars maintained a steady weekly download rate, fluctuating between 1.7K and 4.7K. Revenue was minimal, with the highest weekly figure being $60 in late May. Active users showed a gradual decline from over 7.6K in early April to just above 5K by the end of June.
Virtual Regatta Inshore had very low revenue, peaking at $20 in early June. There were no reported downloads or active users during this period.
Virtual Regatta Offshore also saw low revenue, with the highest weekly revenue being $14 in late April and early May. Downloads were negligible, with only a few reported instances. Active users remained stable at around 140 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.